require "./Go/*" require "kemal" require "json" require "db" require "sqlite3" URL = "localhost" PORT = "3000" GAME_CACHE = {} of String => Go::Game def save_game(db, gameid, game) puts "Saving" puts game.encode turn, size, white_pass, black_pass, board = game.encode DB.open "sqlite3:./game_saves.db" do |db| # TODO: Table creation function # Creates table db.exec "create table game_saves (gameid integer, turn integer, size integer, white_pass string, black_pass string, board string )" db.exec "insert into game_saves values (?, ?, ?, ?, ?, ?)", gameid, turn.value, size, white_pass, black_pass, board end end def query_game(db, gameid) : Go::Game? size = Go::Size::Small white_pass = "" black_pass = "" board = "" turn = "" DB.open "sqlite3:./game_saves.db" do |db| puts "Saves:" db.query "select gameid, turn, size, white_pass, black_pass, board from game_saves where gameid = #{gameid}" do |rs| rs.each do id = rs.read(Int32) turn = rs.read(Int32) size = rs.read(Int32) white_pass = rs.read(String) black_pass = rs.read(String) board = rs.read(String) puts turn end end end game = Go::Game.new() game.size = Go::Size.from_value(size) game.white_pass = white_pass game.black_pass = black_pass # Todo: Parse game board string # game.board = game.turn = Go::Color.from_value(turn) # Todo: Fix return type mismatch # return game return nil end def lookup_game(db, cache, id) : Go::Game? if game = cache[id]? return game else loaded_game = query_game(db, id) cache[id] = loaded_game if loaded_game return loaded_game end end def create_game(db, cache, game, id) cache[id] = game end def handle_message(id, game, socket, message) split_command = message.split(" ") command = split_command[0] if command == "place" x = split_command[1].to_i8 y = split_command[2].to_i8 color = split_command[3] == "Black" ? Go::Color::Black : Go::Color::White game.update(x, y, color) game.sockets.each { |socket| socket.send game.to_json } end end get "/" do |env| render "src/Go/views/index.ecr", "src/Go/views/base.ecr" end get "/save" do |env| #game = Go::Game.new(Go::Size::Small, "asdf", "sadfasdf") #save_game(db, 0, game) end post "/game" do |env| game_id = env.params.body["id"]? game_password = env.params.body["password"]? if game_id == nil || game_password == nil render_404 elsif game = lookup_game(nil, GAME_CACHE, game_id) id = game_id size = game.size.value black = nil if game_password == game.black_pass black = true elsif game_password == game.white_pass black = false end black.try { |black| render "src/Go/views/game.ecr", "src/Go/views/base.ecr"} || render_404 else render_404 end end post "/create" do |env| game_id = env.params.body["id"]? user_password = env.params.body["your-password"]? other_password = env.params.body["their-password"]? color = env.params.body["color"]? color_e = nil if color == "black" color_e = Go::Color::Black elsif color == "white" color_e = Go::Color::White end if game_id == nil || user_password == nil || other_password == nil || color == nil || color_e == nil render_404 elsif game = lookup_game(nil, GAME_CACHE, game_id) render_404 else color_e = color_e.as(Go::Color) user_password = user_password.as(String) other_password = other_password.as(String) if color_e == Go::Color::Black white_pass, black_pass = other_password, user_password else white_pass, black_pass = user_password, other_password end game = Go::Game.new(Go::Size::Small, black_pass, white_pass) create_game(nil, GAME_CACHE, game, game_id.as(String)) id = game_id size = game.size.value black = color_e == Go::Color::Black render "src/Go/views/game.ecr", "src/Go/views/base.ecr" end end ws "/game/:id" do |socket, env| game_id = env.params.url["id"] if game = lookup_game(nil, GAME_CACHE, game_id) socket.send game.to_json game.sockets << socket socket.on_message do |message| game.try { |game| handle_message(game_id, game, socket, message) } end socket.on_close do game.try { |game| game.sockets.delete socket } end else render_404 end end def test_save() puts "test" game = Go::Game.new(Go::Size::Small, "asdf", "sadfasdf") save_game("none", 1, game) query_game("none", 1) end test_save() Kemal.run