require "./Go/*" require "kemal" require "json" URL = "localhost" GAME_CACHE = {} of Int64 => Go::Game def lookup_game(cache, id) : Go::Game? return nil end def handle_message(id, game, socket, message) split_command = message.split(" ") command = split_command[0] if command == "place" x = split_command[1].to_i8 y = split_command[2].to_i8 color = split_command[3] == "Black" ? Go::Color::Black : Go::Color::White game.update(x, y, color) game.sockets.each { |socket| socket.send game.to_string } end end get "/" do |env| "Hello!" end get "/game/:id" do |env| if game_id = env.params.url["id"].to_i64? if game = (GAME_CACHE[game_id]? || lookup_game(GAME_CACHE, game_id)) black = true id = game_id size = game.size.value render "src/Go/views/game.ecr" else render_404 end else render_404 end end ws "/game/:id" do |socket, env| if game_id = env.params.url["id"].to_i64? if game = (GAME_CACHE[game_id]? || lookup_game(GAME_CACHE, game_id)) socket.send game.to_string game.sockets << socket socket.on_message do |message| game.try { |game| handle_message(game_id, game, socket, message) } end socket.on_close do game.try { |game| game.sockets.delete socket } end else render_404 end else render_404 end end GAME_CACHE[1_i64] = Go::Game.new(Go::Size::Small) Kemal.run