#include #include #include #include #include #include void sched_halt(void); // Choose a user environment to run and run it. void sched_yield(void) { struct Env *idle; // Implement simple round-robin scheduling. // // Search through 'envs' for an ENV_RUNNABLE environment in // circular fashion starting just after the env this CPU was // last running. Switch to the first such environment found. // // If no envs are runnable, but the environment previously // running on this CPU is still ENV_RUNNING, it's okay to // choose that environment. Make sure curenv is not null before // dereferencing it. // // Never choose an environment that's currently running on // another CPU (env_status == ENV_RUNNING). If there are // no runnable environments, simply drop through to the code // below to halt the cpu. // LAB 4: Your code here. // sched_halt never returns sched_halt(); } // Halt this CPU when there is nothing to do. Wait until the // timer interrupt wakes it up. This function never returns. // void sched_halt(void) { int i; // For debugging and testing purposes, if there are no runnable // environments in the system, then drop into the kernel monitor. for (i = 0; i < NENV; i++) { if ((envs[i].env_status == ENV_RUNNABLE || envs[i].env_status == ENV_RUNNING || envs[i].env_status == ENV_DYING)) break; } if (i == NENV) { cprintf("No runnable environments in the system!\n"); while (1) monitor(NULL); } // Mark that no environment is running on this CPU curenv = NULL; lcr3(PADDR(kern_pgdir)); // Mark that this CPU is in the HALT state, so that when // timer interupts come in, we know we should re-acquire the // big kernel lock xchg(&thiscpu->cpu_status, CPU_HALTED); // Release the big kernel lock as if we were "leaving" the kernel unlock_kernel(); // Reset stack pointer, enable interrupts and then halt. asm volatile ( "movl $0, %%ebp\n" "movl %0, %%esp\n" "pushl $0\n" "pushl $0\n" // LAB 4: // Uncomment the following line after completing exercise 13 //"sti\n" "1:\n" "hlt\n" "jmp 1b\n" : : "a" (thiscpu->cpu_ts.ts_esp0)); }