// Implementation of cprintf console output for user environments, // based on printfmt() and the sys_cputs() system call. // // cprintf is a debugging statement, not a generic output statement. // It is very important that it always go to the console, especially when // debugging file descriptor code! #include #include #include #include // Collect up to 256 characters into a buffer // and perform ONE system call to print all of them, // in order to make the lines output to the console atomic // and prevent interrupts from causing context switches // in the middle of a console output line and such. struct printbuf { int idx; // current buffer index int cnt; // total bytes printed so far char buf[256]; }; static void putch(int ch, struct printbuf *b) { b->buf[b->idx++] = ch; if (b->idx == 256-1) { sys_cputs(b->buf, b->idx); b->idx = 0; } b->cnt++; } int vcprintf(const char *fmt, va_list ap) { struct printbuf b; b.idx = 0; b.cnt = 0; vprintfmt((void*)putch, &b, fmt, ap); sys_cputs(b.buf, b.idx); return b.cnt; } int cprintf(const char *fmt, ...) { va_list ap; int cnt; va_start(ap, fmt); cnt = vcprintf(fmt, ap); va_end(ap); return cnt; }