fun double(a): u8 { return a + a; } fun quadruple(a): u8 { return double(double(a)); } fun reuse(): u0 { var one = 2; var two = 4; var three = 6; } fun main(): u0 { var a = quadruple(4); var one = 1; var two = 2; var three = 3; reuse(); }