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an LLVM-based compiler written in C++.
Investigated and implemented initial AMD GPU programming support using Clang and ROCm tooling, setting
the foundation for compatibility with leading-edge supercomputers.
- Empowered compiler developers to provide helpful and informative error messages by designing and implementing
- a type-safe error reporting API.
+ Designed and implemented a type-safe error reporting API, empowering compiler developers to provide helpful and informative error messages.
Designed, launched, and authored articles for the Chapel language technical blog
providing a place for long-form content about the language and helping community growth.
+ Developed Python bindings for compiler front-end, enabling rapid protyping of language tooling such as linters and Language Server Protocol clients.