Oregon State University, Corvallis, OR 
                        Bachelor of Science, Computer Science, 
                        Expected June 2020 
                        4.0 GPA
                    
                Education
Technical Skills
                        Languages: C, C++, Java, Kotlin, JavaScript, Haskell, Python, Haxe
Operating Systems: MacOS, Linux
Additional Skills: Experience with compiler design, algorithm efficiency, low-level development.
                    
                Operating Systems: MacOS, Linux
Additional Skills: Experience with compiler design, algorithm efficiency, low-level development.
Projects
Technical Experience
Research Assistant
Oregon State University | Spring 2018 - Present
                        - Devised and implemented language to explain behavior of spreadsheets to new users.
 - Developed tooling in Haskell to verify, generate, and debug the explanation language.
 - Contributed to research paper published to the International Conference on Generative Programming.
 
Lead Programmer
Northwest Advanced Programming Workshop | Summer 2017
                        - Designed and implemented a desktop calculator application with a focus on usability and feature-completeness.
 - Worked on a variety of components, including parsing input through a custom regular expression engine, evaluating expressions through Taylor Series, and UI design
 - Profiled and debugged application in order to find inefficiencies, reducing computation time by 60%.
 - Led a small team using the git version control system.
 - Exercised public speaking and communication skills by reporting progress to supervisor and presenting to other teams.
 
Participant
Oregon Game Project Challenge | Spring 2016 and 2017 
                        - Worked in a team to complete video game to be presented at main event.
 - Created a game engine from scratch using Entity Component Systems architecture.
 - Used OpenGL shaders and normal mapping to create 2D-shadow system.
 - Developed interaction between physical components (microcontrollers) and the video game for multi-user cooperation.
 
Finalist
Google Code In, Online Competition | Winter 2016
                        - Worked with large open-source project written in C.
 - Interacted with other developers to set goals, merge changes, and run tests.
 - Improved quality of source code, reduced code repetition, and fixed bugs.
 
Publications
                    Co-Author: Jácome Cunha, Mihai Dan, Martin Erwig, Danila Fedorin, Alex Grejuc: Explaining spreadsheets with spreadsheets (short paper). GPCE 2018: 161-167