diff --git a/content/blog/02_learning_emulation.md b/content/blog/02_learning_emulation.md index 12470da..24c5095 100644 --- a/content/blog/02_learning_emulation.md +++ b/content/blog/02_learning_emulation.md @@ -3,7 +3,7 @@ title: Learning Emulation, Part 2 date: 2016-11-23 23:23:18.664038 tags: ["C and C++", "Emulation"] --- -_This is the second post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head [here](/view/1)_. +_This is the second post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head [here]({{< ref "/blog/01_learning_emulation.md" >}})._ Now that we have an understanding of the physical capabilities of a Chip-8 system, we can write code that will represent such a system on our computer. In this post we'll start writing some basic code - be prepared. diff --git a/content/blog/03_learning_emulation.md b/content/blog/03_learning_emulation.md index f8aafe3..2a9ade6 100644 --- a/content/blog/03_learning_emulation.md +++ b/content/blog/03_learning_emulation.md @@ -3,7 +3,7 @@ title: Learning Emulation, Part 2.5 - Implementation date: 2016-11-23 23:23:56.633942 tags: ["C and C++", "Emulation"] --- -_This is the third post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head [here](/view/1)._ +_This is the third post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head [here]({{< ref "/blog/01_learning_emulation.md" >}})._ In the previous part of this tutorial, we created a type to represent a basic Chip-8 machine. However, we've done nothing to make it behave like one! Let's start working on that.