--- title: "A Typesafe Representation of an Imperative Language" date: 2020-11-02T01:07:21-08:00 tags: ["Idris", "Programming Languages"] --- A recent homework assignment for my university's programming languages course was to encode the abstract syntax for a small imperative language into Haskell data types. The language consisted of very few constructs, and was very much a "toy". On the expression side of things, it had three registers (`A`, `B`, and `R`), numbers, addition, comparison using "less than", and logical negation. It also included a statement for storing the result of an expression into a register, `if/else`, and an infinite loop construct with an associated `break` operation. A sample program in the language which computes the product of two numbers is as follows: ``` A := 7 B := 9 R := 0 do if A <= 0 then break else R := R + B; A := A + -1; end end ``` The homework notes that type errors may arise in the little imperative language. We could, for instance, try to add a boolean to a number: `3 + (1 < 2)`. Alternatively, we could try use a number in the condition of an `if/else` expression. A "naive" encoding of the abstract syntax would allow for such errors. However, assuming that registers could only store integers and not booleans, it is fairly easy to separate the expression grammar into two nonterminals, yielding boolean and integer expressions respectively. Since registers can only store integers, the `(:=)` operation will always require an integer expression, and an `if/else` statement will always require a boolean expression. A matching Haskell encoding would not allow "invalid" programs to compile. That is, the programs would be type-correct by construction. Then, a question arose in the ensuing discussion: what if registers _could_ contain booleans? It would be impossible to create such a "correct-by-construction" representation then, wouldn't it? {{< sidenote "right" "haskell-note" "Although I don't know about Haskell," >}} I am pretty certain that a similar encoding in Haskell is possible. However, Haskell wasn't originally created for that kind of abuse of its type system, so it would probably not look very good. {{< /sidenote >}} I am sure that it _is_ possible to do this in Idris, a dependently typed programming language. In this post I will talk about how to do that. ### Registers and Expressions Let's start by encoding registers. Since we only have three registers, we can encode them using a simple data type declaration, much the same as we would in Haskell: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 1 1 >}} Now that registers can store either integers or booleans (and only those two), we need to know which one is which. For this purpose, we can declare another data type: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 3 3 >}} At any point in the (hypothetical) execution of our program, each of the registers will have a type, either boolean or integer. The combined state of the three registers would then be the combination of these three states; we can represent this using a 3-tuple: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 5 6 >}} Let's say that the first element of the tuple will be the type of the register `A`, the second the type of `B`, and the third the type of `R`. Then, we can define two helper functions, one for retrieving the type of a register, and one for changing it: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 8 16 >}} Now, it's time to talk about expressions. We know now that an expression can evaluate to either a boolean or an integer value (because a register can contain either of those types of values). Perhaps we can specify the type that an expression evaluates to in the expression's own type: `Expr IntTy` would evaluate to integers, and `Expr BoolTy` would evaluate to booleans. Then, we could have constructors as follows: ```Idris Lit : Int -> Expr IntTy Not : Expr BoolTy -> Expr BoolTy ``` Sounds good! But what about loading a register? ```Idris Load : Reg -> Expr IntTy -- no; what if the register is a boolean? Load : Reg -> Expr BoolTy -- no; what if the register is an integer? Load : Reg -> Expr a -- no; a register access can't be either! ``` The type of an expression that loads a register depends on the current state of the program! If we last stored an integer into a register, then loading from that register would give us an integer. But if we last stored a boolean into a register, then reading from it would give us a boolean. Our expressions need to be aware of the current types of each register. To do so, we add the state as a parameter to our `Expr` type. This would lead to types like the following: ```Idris -- An expression that produces a boolean when all the registers -- are integers. Expr (IntTy, IntTy, IntTy) BoolTy -- An expression that produces an integer when A and B are integers, -- and R is a boolean. Expr (IntTy, IntTy, BoolTy) IntTy ``` In Idris, the whole definition becomes: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 18 23 >}} The only "interesting" constructor is `Load`, which, given a register `r`, creates an expression that has `r`'s type in the current state `s`. ### Statements Statements are a bit different. Unlike expressions, they don't evaluate to anything; rather, they do something. That "something" may very well be changing the current state. We could, for instance, set `A` to be a boolean, while it was previously an integer. This suggests equipping our `Stmt` type with two arguments: the initial state (before the statement's execution), and the final state (after the statement's execution). This would lead to types like this: ```Idris -- Statement that, when run while all registers contain integers, -- terminates with registers B and R having been assigned boolean values. Stmt (IntTy, IntTy, IntTy) (IntTy, BoolTy, BoolTy) ``` However, there's a problem with `loop` and `break`. When we run a loop, we will require that the state at the end of one iteration is the same as the state at its beginning. Otherwise, it would be possible for a loop to keep changing the types of registers every iteration, and it would become impossible for us to infer the final state without actually running the program. In itself, this restriction isn't a problem; most static type systems require both branches of an `if/else` expression to be of the same type for a similar reason. The problem comes from the interaction with `break`. By itself, the would-be type of `break` seems innocent enough. It doesn't change any registers, so we could call it `Stmt s s`. But consider the following program: ``` A := 0 B := 0 R := 0 do if 5 <= A then B := 1 <= 1 break B := 0 else A := A + 1 end end ``` The loop starts with all registers having integer values. As per our aforementioned loop requirement, the body of the loop must terminate with all registers _still_ having integer values. For the first five iterations that's exactly what will happen. However, after we increment `A` the fifth time, we will set `B` to a boolean value -- using a valid statement -- and then `break`. The `break` statement will be accepted by the typechecker, and so will the whole `then` branch. After all, it seems as though we reset `B` back to an integer value. But that won't be the case. We will have jumped to the end of the loop, where we are expected to have an all-integer type, which we will not have. The solution I came up with to address this issue was to add a _third_ argument to `Stmt`, which contains the "context" type. That is, it contains the type of the innermost loop surrounding the statement. A `break` statement would only be permissible if the current type matches the loop type. With this, we finally write down a definition of `Stmt`: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 26 30 >}} The `Store` constructor takes a register `r` and an expression producing some type `t` in state `s`. From these, it creates a statement that starts in `s`, and finishes in a state similar to `s`, but with `r` now having type `t`. The loop type `l` remains unaffected and unused; we are free to assign any register any value. The `If` constructor takes a condition `Expr`, which starts in state `s` and _must_ produce a boolean. It also takes two programs (sequences of statements), each of which starts in `s` and finishes in another state `n`. This results in a statement that starts in state `s`, and finishes in state `n`. Conceptually, each branch of the `if/else` statement must result in the same final state (in terms of types); otherwise, we wouldn't know which of the states to pick when deciding the final state of the `If` itself. As with `Store`, the loop type `l` is untouched here. Individual statements are free to modify the state however they wish. The `Loop` constructor is very restrictive. It takes a single program (the sequence of instructions that it will be repeating). As we discussed above, this program must start _and_ end in the same state `s`. Furthermore, this program's loop type must also be `s`, since the loop we're constructing will be surrounding the program. The resulting loop itself still has an arbitrary loop type `l`, since it doesn't surround itself. Finally, `Break` can only be constructed when the loop state matches the current state. Since we'll be jumping to the end of the innermost loop, the final state is also the same as the loop state. These are all the constructors we'll be needing. It's time to move on to whole programs! ### Programs A program is simply a list of statements. However, we can't use a regular Idris list, because a regular list wouldn't be able to represent the relationship between each successive statement. In our program, we want the final state of one statement to be the initial state of the following one, since they'll be executed in sequence. To represent this, we have to define our own list-like GADT. The definition of the type turns out fairly straightforward: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 32 34 >}} The `Nil` constructor represents an empty program (much like the built-in `Nil` represents an empty list). Since no actions are done, it creates a `Prog` that starts and ends in the same state: `s`. The `(::)` constructor, much like the built-in `(::)` constructor, takes a statement and another program. The statement begins in state `s` and ends in state `n`; the program after that statement must then start in state `n`, and end in some other state `m`. The combination of the statement and the program starts in state `s`, and finishes in state `m`. Thus, `(::)` yields `Prog s m`. None of the constructors affect the loop type `l`: we are free to sequence any statements that we want, and it is impossible for us to construct statements using `l` that cause runtime errors. This should be all! Let's try out some programs. ### Trying it Out The following (type-correct) program compiles just fine: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 36 47 >}} First, it loads a boolean into register `A`; then, inside the `if/else` statement, it stores an integer into `A`. Finally, it stores another integer into `B`, and adds them into `R`. Even though `A` was a boolean at first, the type checker can deduce that it was reset back to an integer after the `if/else`, and the program is accepted. On the other hand, had we forgotten to set `A` to a boolean first: ```Idris [ If (Load A) [ Store A (Lit 1) ] [ Store A (Lit 2) ] , Store B (Lit 2) , Store R (Add (Load A) (Load B)) ] ``` We would get a type error: ``` Type mismatch between getRegTy A (IntTy, IntTy, IntTy) and BoolTy ``` The type of register `A` (that is, `IntTy`) is incompatible with `BoolTy`. Our `initialState` says that `A` starts out as an integer, so it can't be used in an `if/else` right away! Similar errors occur if we make one of the branches of the `if/else` empty, or if we set `B` to a boolean. We can also encode the example program from the beginning of this post: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 49 61 >}} This program compiles just fine, too! It is a little reminiscent of the program we used to demonstrate how `break` could break things if we weren't careful. So, let's go ahead and try `break` in an invalid state: ```Idris [ Store A (Lit 7) , Store B (Lit 9) , Store R (Lit 0) , Loop [ If (Load A `Leq` Lit 0) [ Store B (Lit 1 `Leq` Lit 1), Break, Store B (Lit 0) ] [ Store R (Load R `Add` Load B) , Store A (Load A `Add` Lit (-1)) ] ] ] ``` Again, the type checker complains: ``` Type mismatch between IntTy and BoolTy ``` And so, we have an encoding of our language that allows registers to be either integers or booleans, while still preventing type-incorrect programs! ### Building an Interpreter A good test of such an encoding is the implementation of an interpreter. It should be possible to convince the typechecker that our interpreter doesn't need to handle type errors in the toy language, since they cannot occur. Let's start with something simple. First of all, suppose we have an expression of type `Expr InTy`. In our toy language, it produces an integer. Our interpreter, then, will probably want to use Idris' type `Int`. Similarly, an expression of type `Expr BoolTy` will produce a boolean in our toy language, which in Idris we can represent using the built-in `Bool` type. Despite the similar naming, though, there's no connection between Idris' `Bool` and our own `BoolTy`. We need to define a conversion from our own types -- which are values of type `Ty` -- into Idris types that result from evaluating expressions. We do so as follows: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 63 65 >}} Similarly, we want to convert our `TypeState` (a tuple describing the _types_ of our registers) into a tuple that actually holds the values of each register, which we will call `State`. The value of each register at any point depends on its type. My first thought was to define `State` as a function from `TypeState` to an Idris `Type`: ```Idris State : TypeState -> Type State (a, b, c) = (repr a, repr b, repr c) ``` Unfortunately, this doesn't quite cut it. The problem is that this function technically doesn't give Idris any guarantees that `State` will be a tuple. The most Idris knows is that `State` will be some `Type`, which could be `Int`, `Bool`, or anything else! This becomes a problem when we try to pattern match on states to get the contents of a particular register. Instead, we have to define a new data type: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 67 68 >}} In this snippet, `State` is still a (type level) function from `TypeState` to `Type`. However, by using a GADT, we guarantee that there's only one way to construct a `State (a,b,c)`: using a corresponding tuple. Now, Idris will accept our pattern matching: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 70 78 >}} The `getReg` function will take out the value of the corresponding register, returning `Int` or `Bool` depending on the `TypeState`. What's important is that if the `TypeState` is known, then so is the type of `getReg`: no `Either` is involved here, and we can directly use the integer or boolean stored in the register. This is exactly what we do: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 80 85 >}} This is pretty concise. Idris knows that `Lit i` is of type `Expr IntTy`, and it knows that `repr IntTy = Int`, so it also knows that `eval (Lit i)` produces an `Int`. Similarly, we wrote `Reg r` to have type `Expr s (getRegTy r s)`. Since `getReg` returns `repr (getRegTy r s)`, things check out here, too. A similar logic applies to the rest of the cases. The situation with statements is somewhat different. As we said, a statement doesn't return a value; it changes state. A good initial guess would be that to evaluate a statement that starts in state `s` and terminates in state `n`, we would take as input `State s` and return `State n`. However, things are not quite as simple, thanks to `Break`. Not only does `Break` require special case logic to return control to the end of the `Loop`, but it also requires some additional consideration: in a statement of type `Stmt l s n`, evaluating `Break` can return `State l`. To implement this, we'll use the `Either` type. The `Left` constructor will be contain the state at the time of evaluating a `Break`, and will indicate to the interpreter that we're breaking out of a loop. On the other hand, the `Right` constructor will contain the state as produced by all other statements, which would be considered {{< sidenote "right" "left-right-note" "the \"normal\" case." >}} We use Left for the "abnormal" case because of Idris' (and Haskell's) convention to use it as such. For instance, the two languages define a Monad instance for Either a where (>>=) behaves very much like it does for Maybe, with Left being treated as Nothing, and Right as Just. We will use this instance to clean up some of our computations. {{< /sidenote >}} Note that this doesn't indicate an error: we need to represent the two states (breaking out of a loop and normal execution) to define our language's semantics. {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 88 95 >}} First, note the type. We return an `Either` value, which will contain `State l` (in the `Left` constructor) if a `Break` was evaluated, and `State n` (in the `Right` constructor) if execution went on without breaking. The `Store` case is rather simple. We use `setReg` to update the result of the register `r` with the result of evaluating `e`. Because a store doesn't cause us to start breaking out of a loop, we use `Right` to wrap the new state. The `If` case is also rather simple. Its condition is guaranteed to evaluate to a boolean, so it's sufficient for us to use Idris' `if` expression. We use the `prog` function here, which implements the evaluation of a whole program. We'll get to it momentarily. `Loop` is the most interesting case. We start by evaluating the program `p` serving as the loop body. The result of this computation will be either a state after a break, held in `Left`, or as the normal execution state, held in `Right`. The `(>>=)` operation will do nothing in the first case, and feed the resulting (normal) state to `stmt (Loop p)` in the second case. This is exactly what we want: if we broke out of the current iteration of the loop, we shouldn't continue on to the next iteration. At the end of evaluating both `p` and the recursive call to `stmt`, we'll either have exited normally, or via breaking out. We don't want to continue breaking out further, so we return the final state wrapped in `Right` in both cases. Finally, `Break` returns the current state wrapped in `Left`, beginning the process of breaking out. The task of `prog` is simply to sequence several statements together. The monadic bind operator, `(>>=)`, is again perfect for this task, since it "stops" when it hits a `Left`, but continues otherwise. This is the implementation: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 97 99 >}} Awesome! Let's try it out, shall we? I defined a quick `run` function as follows: {{< codelines "Idris" "typesafe-imperative/TypesafeImp.idr" 101 102 >}} We then have: ``` *TypesafeImp> run prodProg (MkState (0,0,0)) MkState (0, 9, 63) : State (IntTy, IntTy, IntTy) ``` This seems correct! The program multiplies seven by nine, and stops when register `A` reaches zero. Our test program runs, too: ``` *TypesafeImp> run testProg (MkState (0,0,0)) MkState (1, 2, 3) : State (IntTy, IntTy, IntTy) ``` This is the correct answer: `A` ends up being set to `1` in the `then` branch of the conditional statement, `B` is set to 2 right after, and `R`, the sum of `A` and `B`, is rightly `3`. As you can see, we didn't have to write any error handling code! This is because the typechecker _knows_ that type errors aren't possible: our programs are guaranteed to be {{< sidenote "right" "termination-note" "type correct." >}} Our programs aren't guaranteed to terminate: we're lucky that Idris' totality checker is turned off by default. {{< /sidenote >}} This was a fun exercise, and I hope you enjoyed reading along! I hope to see you in my future posts.