jos/lib/ipc.c

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// User-level IPC library routines
#include <inc/lib.h>
// Receive a value via IPC and return it.
// If 'pg' is nonnull, then any page sent by the sender will be mapped at
// that address.
// If 'from_env_store' is nonnull, then store the IPC sender's envid in
// *from_env_store.
// If 'perm_store' is nonnull, then store the IPC sender's page permission
// in *perm_store (this is nonzero iff a page was successfully
// transferred to 'pg').
// If the system call fails, then store 0 in *fromenv and *perm (if
// they're nonnull) and return the error.
// Otherwise, return the value sent by the sender
//
// Hint:
// Use 'thisenv' to discover the value and who sent it.
// If 'pg' is null, pass sys_ipc_recv a value that it will understand
// as meaning "no page". (Zero is not the right value, since that's
// a perfectly valid place to map a page.)
int32_t
ipc_recv(envid_t *from_env_store, void *pg, int *perm_store)
{
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int return_code;
if((return_code = sys_ipc_recv(pg ? pg : (void*) ~0)) < 0)
return return_code;
if(from_env_store) *from_env_store = thisenv->env_ipc_from;
if(perm_store) *perm_store = thisenv->env_ipc_perm;
return thisenv->env_ipc_value;
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}
// Send 'val' (and 'pg' with 'perm', if 'pg' is nonnull) to 'toenv'.
// This function keeps trying until it succeeds.
// It should panic() on any error other than -E_IPC_NOT_RECV.
//
// Hint:
// Use sys_yield() to be CPU-friendly.
// If 'pg' is null, pass sys_ipc_try_send a value that it will understand
// as meaning "no page". (Zero is not the right value.)
void
ipc_send(envid_t to_env, uint32_t val, void *pg, int perm)
{
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int return_code = -E_IPC_NOT_RECV;
while(return_code == -E_IPC_NOT_RECV) {
return_code = sys_ipc_try_send(to_env, val, pg ? pg : (void*) ~0, perm);
sys_yield();
}
if(return_code != 0) panic("failed to send\n");
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}
// Find the first environment of the given type. We'll use this to
// find special environments.
// Returns 0 if no such environment exists.
envid_t
ipc_find_env(enum EnvType type)
{
int i;
for (i = 0; i < NENV; i++)
if (envs[i].env_type == type)
return envs[i].env_id;
return 0;
}