286 lines
4.7 KiB
C
286 lines
4.7 KiB
C
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// Basic string routines. Not hardware optimized, but not shabby.
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#include <inc/string.h>
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// Using assembly for memset/memmove
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// makes some difference on real hardware,
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// but it makes an even bigger difference on bochs.
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// Primespipe runs 3x faster this way.
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#define ASM 1
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int
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strlen(const char *s)
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{
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int n;
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for (n = 0; *s != '\0'; s++)
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n++;
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return n;
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}
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int
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strnlen(const char *s, size_t size)
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{
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int n;
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for (n = 0; size > 0 && *s != '\0'; s++, size--)
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n++;
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return n;
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}
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char *
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strcpy(char *dst, const char *src)
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{
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char *ret;
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ret = dst;
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while ((*dst++ = *src++) != '\0')
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/* do nothing */;
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return ret;
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}
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char *
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strcat(char *dst, const char *src)
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{
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int len = strlen(dst);
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strcpy(dst + len, src);
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return dst;
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}
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char *
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strncpy(char *dst, const char *src, size_t size) {
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size_t i;
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char *ret;
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ret = dst;
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for (i = 0; i < size; i++) {
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*dst++ = *src;
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// If strlen(src) < size, null-pad 'dst' out to 'size' chars
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if (*src != '\0')
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src++;
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}
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return ret;
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}
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size_t
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strlcpy(char *dst, const char *src, size_t size)
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{
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char *dst_in;
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dst_in = dst;
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if (size > 0) {
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while (--size > 0 && *src != '\0')
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*dst++ = *src++;
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*dst = '\0';
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}
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return dst - dst_in;
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}
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int
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strcmp(const char *p, const char *q)
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{
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while (*p && *p == *q)
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p++, q++;
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return (int) ((unsigned char) *p - (unsigned char) *q);
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}
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int
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strncmp(const char *p, const char *q, size_t n)
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{
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while (n > 0 && *p && *p == *q)
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n--, p++, q++;
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if (n == 0)
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return 0;
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else
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return (int) ((unsigned char) *p - (unsigned char) *q);
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}
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// Return a pointer to the first occurrence of 'c' in 's',
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// or a null pointer if the string has no 'c'.
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char *
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strchr(const char *s, char c)
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{
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for (; *s; s++)
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if (*s == c)
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return (char *) s;
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return 0;
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}
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// Return a pointer to the first occurrence of 'c' in 's',
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// or a pointer to the string-ending null character if the string has no 'c'.
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char *
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strfind(const char *s, char c)
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{
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for (; *s; s++)
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if (*s == c)
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break;
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return (char *) s;
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}
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#if ASM
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void *
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memset(void *v, int c, size_t n)
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{
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char *p;
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if (n == 0)
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return v;
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if ((int)v%4 == 0 && n%4 == 0) {
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c &= 0xFF;
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c = (c<<24)|(c<<16)|(c<<8)|c;
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asm volatile("cld; rep stosl\n"
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:: "D" (v), "a" (c), "c" (n/4)
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: "cc", "memory");
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} else
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asm volatile("cld; rep stosb\n"
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:: "D" (v), "a" (c), "c" (n)
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: "cc", "memory");
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return v;
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}
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void *
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memmove(void *dst, const void *src, size_t n)
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{
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const char *s;
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char *d;
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s = src;
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d = dst;
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if (s < d && s + n > d) {
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s += n;
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d += n;
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if ((int)s%4 == 0 && (int)d%4 == 0 && n%4 == 0)
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asm volatile("std; rep movsl\n"
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:: "D" (d-4), "S" (s-4), "c" (n/4) : "cc", "memory");
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else
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asm volatile("std; rep movsb\n"
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:: "D" (d-1), "S" (s-1), "c" (n) : "cc", "memory");
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// Some versions of GCC rely on DF being clear
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asm volatile("cld" ::: "cc");
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} else {
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if ((int)s%4 == 0 && (int)d%4 == 0 && n%4 == 0)
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asm volatile("cld; rep movsl\n"
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:: "D" (d), "S" (s), "c" (n/4) : "cc", "memory");
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else
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asm volatile("cld; rep movsb\n"
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:: "D" (d), "S" (s), "c" (n) : "cc", "memory");
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}
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return dst;
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}
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#else
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void *
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memset(void *v, int c, size_t n)
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{
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char *p;
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int m;
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p = v;
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m = n;
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while (--m >= 0)
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*p++ = c;
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return v;
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}
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void *
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memmove(void *dst, const void *src, size_t n)
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{
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const char *s;
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char *d;
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s = src;
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d = dst;
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if (s < d && s + n > d) {
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s += n;
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d += n;
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while (n-- > 0)
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*--d = *--s;
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} else
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while (n-- > 0)
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*d++ = *s++;
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return dst;
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}
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#endif
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void *
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memcpy(void *dst, const void *src, size_t n)
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{
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return memmove(dst, src, n);
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}
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int
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memcmp(const void *v1, const void *v2, size_t n)
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{
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const uint8_t *s1 = (const uint8_t *) v1;
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const uint8_t *s2 = (const uint8_t *) v2;
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while (n-- > 0) {
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if (*s1 != *s2)
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return (int) *s1 - (int) *s2;
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s1++, s2++;
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}
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return 0;
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}
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void *
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memfind(const void *s, int c, size_t n)
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{
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const void *ends = (const char *) s + n;
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for (; s < ends; s++)
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if (*(const unsigned char *) s == (unsigned char) c)
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break;
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return (void *) s;
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}
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long
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strtol(const char *s, char **endptr, int base)
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{
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int neg = 0;
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long val = 0;
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// gobble initial whitespace
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while (*s == ' ' || *s == '\t')
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s++;
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// plus/minus sign
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if (*s == '+')
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s++;
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else if (*s == '-')
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s++, neg = 1;
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// hex or octal base prefix
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if ((base == 0 || base == 16) && (s[0] == '0' && s[1] == 'x'))
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s += 2, base = 16;
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else if (base == 0 && s[0] == '0')
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s++, base = 8;
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else if (base == 0)
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base = 10;
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// digits
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while (1) {
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int dig;
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if (*s >= '0' && *s <= '9')
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dig = *s - '0';
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else if (*s >= 'a' && *s <= 'z')
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dig = *s - 'a' + 10;
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else if (*s >= 'A' && *s <= 'Z')
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dig = *s - 'A' + 10;
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else
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break;
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if (dig >= base)
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break;
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s++, val = (val * base) + dig;
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// we don't properly detect overflow!
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}
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if (endptr)
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*endptr = (char *) s;
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return (neg ? -val : val);
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}
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