jos/lib/pfentry.S

94 lines
3.1 KiB
ArmAsm

#include <inc/mmu.h>
#include <inc/memlayout.h>
// Page fault upcall entrypoint.
// This is where we ask the kernel to redirect us to whenever we cause
// a page fault in user space (see the call to sys_set_pgfault_handler
// in pgfault.c).
//
// When a page fault actually occurs, the kernel switches our ESP to
// point to the user exception stack if we're not already on the user
// exception stack, and then it pushes a UTrapframe onto our user
// exception stack:
//
// trap-time esp
// trap-time eflags
// trap-time eip
// utf_regs.reg_eax
// ...
// utf_regs.reg_esi
// utf_regs.reg_edi
// utf_err (error code)
// utf_fault_va <-- %esp
//
// If this is a recursive fault, the kernel will reserve for us a
// blank word above the trap-time esp for scratch work when we unwind
// the recursive call.
//
// We then have call up to the appropriate page fault handler in C
// code, pointed to by the global variable '_pgfault_handler'.
.text
.globl _pgfault_upcall
_pgfault_upcall:
// Call the C page fault handler.
pushl %esp // function argument: pointer to UTF
movl _pgfault_handler, %eax
call *%eax
addl $4, %esp // pop function argument
// Now the C page fault handler has returned and you must return
// to the trap time state.
// Push trap-time %eip onto the trap-time stack.
//
// Explanation:
// We must prepare the trap-time stack for our eventual return to
// re-execute the instruction that faulted.
// Unfortunately, we can't return directly from the exception stack:
// We can't call 'jmp', since that requires that we load the address
// into a register, and all registers must have their trap-time
// values after the return.
// We can't call 'ret' from the exception stack either, since if we
// did, %esp would have the wrong value.
// So instead, we push the trap-time %eip onto the *trap-time* stack!
// Below we'll switch to that stack and call 'ret', which will
// restore %eip to its pre-fault value.
//
// In the case of a recursive fault on the exception stack,
// note that the word we're pushing now will fit in the
// blank word that the kernel reserved for us.
//
// Throughout the remaining code, think carefully about what
// registers are available for intermediate calculations. You
// may find that you have to rearrange your code in non-obvious
// ways as registers become unavailable as scratch space.
//
// LAB 4: Your code here.
mov 40(%esp), %eax // Take the EIP from memory
mov 48(%esp), %ebp // Take the ESP from memory
sub $4, %ebp // Push onto trap-time ESP
mov %eax, (%ebp)
mov %ebp, 48(%esp) // Put ESP back
// Restore the trap-time registers. After you do this, you
// can no longer modify any general-purpose registers.
// LAB 4: Your code here.
add $0x8, %esp
popal
// Restore eflags from the stack. After you do this, you can
// no longer use arithmetic operations or anything else that
// modifies eflags.
// LAB 4: Your code here.
add $0x4, %esp
popfl
// Switch back to the adjusted trap-time stack.
// LAB 4: Your code here.
pop %esp
// Return to re-execute the instruction that faulted.
// LAB 4: Your code here.
ret