Add a sprite representation.

This commit is contained in:
Danila Fedorin 2018-08-05 20:27:43 -07:00
parent 61fb44bbce
commit 45f3e51890
1 changed files with 77 additions and 0 deletions

77
src/chalk/sprite.cr Normal file
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module Chalk
module Table
class Sprite
def initialize
@pixels = Hash(UInt8, UInt8).new(default_value: 0_u8)
end
def initialize(string, blank_char = ' ')
@pixels = Hash(UInt8, UInt8).new(default_value: 0_u8)
string.split("\n").each_with_index do |s, i|
break if i > 15
index = 0
byte = 0_u8
s.each_char do |char|
break if index > 7
bit = (char == blank_char) ? 0_u8 : 1_u8
byte |= (bit << (7 - index))
index += 1
end
@pixels[i.to_u8] = byte
end
end
def set_pixel(x, y)
raise "Invalid x-coordinate" if x > 7
raise "Invalid y-coordinate" if y > 15
x = x.to_u8
y = y.to_u8
char = @pixels.fetch y, 0_u8
char |= (1 << (7 - x))
@pixels[y] = char
end
def unset_pixel(x, y)
raise "Invalid x-coordinate" if x > 7
raise "Invalid y-coordinate" if y > 15
x = x.to_u8
y = y.to_u8
char = @pixels.fetch y, 0_u8
char &= ~(1 << (7 - x))
@pixels[y] = char
end
def toggle_pixel(x, y)
raise "Invalid x-coordinate" if x > 7
raise "Invalid y-coordinate" if y > 15
x = x.to_u8
y = y.to_u8
char = @pixels.fetch y, 0_u8
char ^= (1 << (7 - x))
@pixels[y] = char
end
def draw(io = STDOUT, blank_char = ' ', ink_char = 'x')
until_y = @pixels.keys.max?
return unless until_y
(0..until_y).each do |y|
row = @pixels.fetch y, 0_u8
pointer = 0b10000000
while pointer != 0
draw_pixel = (row & pointer) != 0
io << (draw_pixel ? ink_char : blank_char)
pointer = pointer >> 1
end
io << '\n'
end
end
def encode
if until_y = @pixels.keys.max?
return (0..until_y).map { |it| @pixels.fetch it, 0_u8 }
end
return [0_u8]
end
end
end
end