45 lines
859 B
C++
45 lines
859 B
C++
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#pragma once
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#include <memory>
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#include <map>
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struct type {
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virtual ~type() = default;
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};
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using type_ptr = std::shared_ptr<type>;
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struct type_var : public type {
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std::string name;
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type_var(std::string n)
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: name(std::move(n)) {}
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};
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struct type_base : public type {
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std::string name;
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type_base(std::string n)
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: name(std::move(n)) {}
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};
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struct type_arr : public type {
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type_ptr left;
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type_ptr right;
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type_arr(type_ptr l, type_ptr r)
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: left(std::move(l)), right(std::move(r)) {}
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};
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struct type_mgr {
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int last_id = 0;
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std::map<std::string, type_ptr> types;
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std::string new_type_name();
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type_ptr new_type();
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type_ptr new_arrow_type();
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void unify(type_ptr l, type_ptr r);
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type_ptr resolve(type_ptr t, type_var*& var);
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void bind(const std::string& s, type_ptr t);
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};
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