Implement "password"-based session joining.

This commit is contained in:
2018-05-25 15:29:22 -07:00
parent f01c891cec
commit 75a386539e
5 changed files with 46 additions and 31 deletions

View File

@@ -9550,10 +9550,7 @@ var _user$project$Go_Ws$wsUrl = function (m) {
return A2(
_elm_lang$core$Basics_ops['++'],
m.sessionUrl,
A2(
_elm_lang$core$Basics_ops['++'],
'/game/',
_elm_lang$core$Basics$toString(m.sessionId)));
A2(_elm_lang$core$Basics_ops['++'], '/game/', m.sessionId));
};
var _user$project$Go_Ws$sendMove = F2(
function (m, c) {
@@ -9655,7 +9652,7 @@ var _user$project$Main$initDummy = {
_user$project$Go_Types$Model,
_user$project$Go_Types$Black,
'ws://localhost:3000',
1,
'debug',
9,
_elm_lang$core$Maybe$Nothing,
_elm_lang$core$Maybe$Nothing,
@@ -9698,7 +9695,7 @@ var _user$project$Main$main = _elm_lang$html$Html$programWithFlags(
},
A2(_elm_lang$core$Json_Decode$field, 'size', _elm_lang$core$Json_Decode$int));
},
A2(_elm_lang$core$Json_Decode$field, 'id', _elm_lang$core$Json_Decode$int));
A2(_elm_lang$core$Json_Decode$field, 'id', _elm_lang$core$Json_Decode$string));
},
A2(_elm_lang$core$Json_Decode$field, 'black', _elm_lang$core$Json_Decode$bool)));