Crystal-based back-end for the Go game.
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Danila Fedorin 7d548c390a Merge branch 'daniel-server' 3 years ago
external Clean up code. 3 years ago
public Merge branch 'daniel-server' of https://github.com/OSU-CS290-Sp18/final-project-group-4 into daniel-server 3 years ago
spec Initial commit. Create default project. 3 years ago
src Merge branch 'daniel-server' 3 years ago
.editorconfig Initial commit. Create default project. 3 years ago
.gitattributes Open database once update 3 years ago
.gitignore update gitignore again 3 years ago
.gitmodules Add the UI repository. 3 years ago
.travis.yml Initial commit. Create default project. 3 years ago
Go Game loading completed 3 years ago
LICENSE Initial commit. Create default project. 3 years ago
Makefile Modify Elm HTML output and create stylesheet. 3 years ago
README.md Remove extra commas from README 3 years ago
shard.lock Initial commit. Create default project. 3 years ago
shard.yml Initial commit. Create default project. 3 years ago

README.md

Go

This is an implementation of a game of GO in web application form.

Installation

TODO: Write installation instructions for Windows


TODO: Write installation instructions for Mac


Arch Linux:

  1. Install dependencies: pacman -S crystal shards ruby-sass
  2. Install Shards: shards install
  3. TODO: Add elm compilation
  4. Compile SASS Style: make generate-css
  5. Compile Crystal app: crystal build --release src/Go.cr
  6. Run with ./Go

Usage

While crystal app is running, go to localhost with port of 3000 in the browser.

Development

TODO: Write development instructions here

Contributing

  1. Fork it ( https://github.com/[your-github-name]/Go/fork )
  2. Create your feature branch (git checkout -b my-new-feature)
  3. Commit your changes (git commit -am 'Add some feature')
  4. Push to the branch (git push origin my-new-feature)
  5. Create a new Pull Request

Contributors