49 lines
1.4 KiB
Elm
49 lines
1.4 KiB
Elm
import Go.Types exposing (..)
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import Go.Game exposing (verify)
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import Go.Decoders exposing (decodeUpdateString)
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import Go.Ws exposing (..)
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import Go.View exposing (..)
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import WebSocket
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import Html exposing (Html, div, text)
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init : Flags -> (Model, Cmd Msg)
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init flags = (Model
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(if flags.black then Black else White)
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flags.url
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flags.id
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flags.size
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Nothing
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Nothing
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[], Cmd.none)
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initDummy : (Model, Cmd Msg)
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initDummy = (Model
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Black
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"ws://localhost:3000"
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"debug"
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9
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Nothing
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Nothing
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[], Cmd.none)
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view : Model -> Html Msg
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view m = div []
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[ renderBoard m.sessionSize m.board
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]
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update : Msg -> Model -> (Model, Cmd Msg)
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update msg model = case msg of
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Place indx -> case verify (indx, model.sessionColor) model of
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Nothing -> ( { model | error = Just "Can't place piece" }, Cmd.none)
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Just c -> ( { model | board = c::model.board }, sendMove model c)
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Update s -> case decodeUpdateString s of
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Ok (c, xs) -> ( { model | board = xs, currentColor = Just c }, Cmd.none)
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Err s -> ( { model | error = Just "Can't parse server response" }, Cmd.none)
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DismissError -> ({ model | error = Nothing }, Cmd.none)
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subscriptions : Model -> Sub Msg
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subscriptions m =
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WebSocket.listen (wsUrl m) Update
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main = Html.programWithFlags { init = init, update = update, subscriptions = subscriptions, view = view }
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