fun double(a): u8 {
return a + a;
}
fun quadruple(a): u8 {
return double(double(a));
fun reuse(): u0 {
var one = 2;
var two = 4;
var three = 6;
fun main(): u0 {
var a = quadruple(4);
var one = 1;
var two = 2;
var three = 3;
reuse();