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---
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title: "Reasons to Love the Field of Programming Languages"
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date: 2025-12-31
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tags: ["Programming Languages", "Compilers", "Type Systems"]
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---
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I work at HPE on the
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[Chapel Programming Language](https://chapel-lang.org). Recently, another HPE
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person asked me:
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> So, you work on the programming language. What's next for you?
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2025-12-30 00:06:17 -08:00
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This caught me off-guard because I hadn't even conceived of moving on.
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I don't want to move on, because __I love the field of programming languages__.
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In addition, I have come to think there is something in PL for everyone, from
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theorists to developers to laypeople.
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So, in that spirit, I am writing this list as a non-exhaustive survey that holds
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the dual purpose of explaining my personal infatuation with PL, and providing
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others with ways to engage with PL that align with their existing interests.
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I try to provide rationale for each claim, but you can just read the reasons
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themselves and skip the rest.
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My general thesis goes something like this: programming languages are a unique
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mix of the __inherently human and social__ and the __deeply mathematical__,
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a mix that often remains deeply grounded in the practical, __low-level realities of
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our hardware__.
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Personally, I find all of these properties equally important, but we have to
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start somewhere. Let's begin with the human aspect of programming languages.
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### Human Aspects of PL
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> Programs must be written for people to read, and only incidentally for machines
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> to execute.
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>
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> --- Abelson & Sussman, _Structure and Interpretation of Computer Programs_.
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As we learn more about the other creatures that inhabit our world, we discover
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that they are similar to us in ways that we didn't expect. However, our
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language is unique to us. It gives us the ability to go far beyond
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the simple sharing of information: we communicate abstract concepts,
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social dynamics, stories. In my view, storytelling is our birthright more
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so than anything else.
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I think this has always been reflected in the broader discipline of programming.
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_Code should always tell a story_, I've heard throughout my education and career.
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_It should explain itself_. In paradigms such as
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[literate programming](https://en.wikipedia.org/wiki/Literate_programming),
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we explicitly mix prose and code. Notebook technologies
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like [Jupyter](https://jupyter.org/) intersperse computation with explanations
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thereof.
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* __Reason 1__: programming languages provide the foundation of expressing
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human thought and stories through code.
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From flowery prose to clinical report, human expression takes a wide variety
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of forms. The need to vary our descriptions is also well-served by the diversity
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of PL paradigms. From stateful transformations in languages like Python and C++,
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through pure and immutable functions in Haskell and Lean, to fully declarative
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statements-of-fact in Nix, various languages have evolved to
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support the many ways in which we wish to describe our world and our needs.
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* __Reason 2__: diverse programming languages enable different perspectives
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and ways of storytelling, allowing us choice in how to express our thoughts
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and solve our problems.
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Those human thoughts of ours are not fundamentally grounded in logic,
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mathematics, or anything else. They are a product of millennia of evolution
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through natural selection, of adaptation to ever-changing conditions.
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Our cognition is limited, rife with blind spots, and partial to the subject
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matter at hand. We lean on objects, actors, contracts, and more as helpful,
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mammal-compatible analogies. I find this to be beautiful; here is something
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we can really call ours.
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* __Reason 3__: programming languages imbue the universe's fundamental rules of
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computation with humanity's identity and idiosyncrasies. They carve out
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a home for us within impersonal reality.
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Storytelling (and, more generally, writing) is not just about communicating
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with others. Writing helps clarify one's own thoughts, and to think deeper.
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In his 1979 Turing Award lecture,
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[Notation as a Tool of Thought](https://www.eecg.utoronto.ca/~jzhu/csc326/readings/iverson.pdf),
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Kenneth Iverson, the creator of [APL](https://tryapl.org/), highlighted ways
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in which programming languages, with their notation, can help express patterns
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and facilitate thinking.
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Throughout computing history, programming languages built abstractions that ---
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together with advances in hardware --- made it possible to create ever more
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complex software. Dijkstra's
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[structured programming](https://en.wikipedia.org/wiki/Structured_programming)
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crystallized the familiar patterns of `if`/`else` and `while` out of
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a sea of control flow. Structures and objects partitioned data and state
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into bundles that could be reasoned about, or put out of mind when irrelevant.
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Recently, I dare say that notions of ownership and lifetimes popularized
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by Rust have clarified how we think about memory.
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* __Reason 4__: programming languages combat complexity, and give us tools to
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think and reason about unwieldy and difficult problems.
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The fight against complexity occurs on more battlegrounds than PL design alone.
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Besides its syntax and semantics, a programming language is comprised of its
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surrounding tooling: its interpreter or compiler, perhaps its package manager
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or even its editor. Language designers and developers take great care to
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[improve the quality of error messages](https://elm-lang.org/news/compiler-errors-for-humans),
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to provide [convenient editor tooling](https://chapel-lang.org/blog/posts/chapel-lsp/),
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and build powerful package managers
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like [Yarn](https://yarnpkg.com/). Thus, in each language project, there is
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room for folks who, even if they are not particularly interested in grammars or
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semantics, care about the user experience.
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* __Reason 5__: programming languages provide numerous opportunities for
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thoughtful forays into the realms of User Experience and Human-Computer
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Interaction.
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I hope you agree, by this point, that programming languages are fundamentally
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tethered to the human. Like any human endeavor, then, they don't exist in
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isolation. To speak a language, one usually wants a partner who understands
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and speaks that same language. Likely, one wants a whole community, topics
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to talk about, or even a set of shared beliefs or mythologies. This desire
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maps onto the realm of programming languages. When using a particular PL,
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you want to talk to others about your code, implement established design patterns,
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use existing libraries.
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I mentioned mythologies earlier. In some ways, language
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communities do more than share know-how about writing code. In many
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cases, I think language communities rally around ideals embodied by their
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language. The most obvious example seems to be Rust. From what I've seen,
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the Rust community believes in language design that protects its users
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from the pitfalls of low-level programming. The Go community
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believes in radical simplicity. Julia actively incorporates contributions from
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diverse research projects into an interoperable set of scientific packages.
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* __Reason 6__: programming languages are complex collaborative social projects
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that have the power to champion innovative ideas within the field of
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computer science.
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So far, I've presented interpretations of the field of PL as tools for expression and thought,
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human harbor to the universe's ocean, and collaborative social projects.
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These interpretations coexist and superimpose, but they are only a fraction of
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the whole. What has kept me enamored with PL is that it blends these human
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aspects with a mathematical ground truth, through fundamental connections to
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computation and mathematics.
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### The Mathematics of PL
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> Like buses: you wait two thousand years for a definition of “effectively
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> calculable”, and then three come along at once.
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>
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> --- Philip Wadler, _Propositions as Types_
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There are two foundations,
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[lambda calculus](https://en.wikipedia.org/wiki/Lambda_calculus) and
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[Turing machines](https://en.wikipedia.org/wiki/Turing_machine), that underpin
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most modern PLs. The abstract notion of Turing machines
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is closely related to, and most similar among the "famous" computational models,
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to the
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[von Neumann Architecture](https://en.wikipedia.org/wiki/Von_Neumann_architecture).
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Through bottom-up organization of "control unit instructions" into
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"structured programs" into the imperative high-level languages today, we can
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trace the influence of Turing machines in C++, Python, Java, and many others.
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At the same time, and running on the same hardware functional programming
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languages like Haskell represent a chain of succession from the lambda calculus,
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embellished today with types and numerous other niceties. These two lineages
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are inseparably linked: they have been mathematically proven to be equivalent.
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They are two worlds coexisting.
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The two foundations have a crucial property in common: they are descriptions
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of what can be computed. Both were developed initially as mathematical formalisms.
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They are rooted not only in pragmatic concerns of "what can I do with
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these transistors?", but in the deeper questions of "what can be done
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with a computer?".
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* __Reason 7__: general-purpose programming languages are built on foundations of computation,
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and wield the power to compute anything we consider "effectively computable at all".
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Because of these mathematical beginnings, we have long had precise and powerful
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ways to talk about what code written in a particular language _means_.
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This is the domain of _semantics_. Instead of reference implementations
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of languages (CPython for Python, `rustc` for Rust), and instead of textual
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specifications, we can explicitly map constructs in languages either to
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mathematical objects ([denotational semantics](https://en.wikipedia.org/wiki/Denotational_semantics))
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or to (abstractly) execute them ([operational semantics](https://en.wikipedia.org/wiki/Operational_semantics)).
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To be honest, the precise and mathematical nature of these tools is, for me,
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justification enough to love them. However, precise semantics for languages
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have real advantages. For one, they allow us to compare programs' real
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behavior with what we _expect_, giving us a "ground truth" when trying to
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fix bugs or evolve the language. For another, they allow us to confidently
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make optimizations: if you can _prove_ that a transformation won't affect
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a program's behavior, but make it faster, you can safely use it. Finally,
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the discipline of formalizing programming language semantics usually entails
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boiling them down to their most essential components. Stripping the
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[syntax sugar](https://en.wikipedia.org/wiki/Syntactic_sugar) helps clarify
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how complex combinations of features should behave together.
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Some of these techniques bear a noticeable resemblance to the study of
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semantics in linguistics. Given our preceding discussion on the humanity
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of programming languages, perhaps that's not too surprising.
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* __Reason 8__: programming languages can be precisely formalized, giving
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exact, mathematical descriptions of how they should work.
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In talking about how programs behave, we run into an important limitation
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of reasoning about Turing machines and lambda calculus, stated precisely in
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[Rice's theorem](https://en.wikipedia.org/wiki/Rice%27s_theorem):
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all non-trivial semantic properties of programs (termination, throwing errors)
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are undecidable. There will always be programs that elude not only human analysis,
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but algorithmic understanding.
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It is in the context of this constraint that I like to think about type systems.
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The beauty of type systems, to me, is in how they tame the impossible.
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Depending on the design of a type system, a well-typed program may well be
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guaranteed not to produce any errors, or produce only the "expected" sort of
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errors. By constructing reasonable _approximations_ of program
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behavior, type systems allow us to verify that programs are well-behaved in
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spite of Rice's theorem. Much of the time, too, we can do so in a way that is
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straightforward for humans to understand and machines to execute.
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* __Reason 9__: in the face of the fundamentally impossible, type systems
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pragmatically grant us confidence in our programs for surprisingly little
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conceptual cost.
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At first, type systems look like engineering formalisms. That
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may well be the original intention, but in our invention of type systems,
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we have actually completed a quadrant of a deeper connection: the
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[Curry-Howard isomorphism](https://en.wikipedia.org/wiki/Curry%E2%80%93Howard_correspondence).
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[Propositions](https://en.wikipedia.org/wiki/Proposition), in the logical sense,
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correspond one-to-one with types of programs, and proofs of these propositions
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correspond to programs that have the matching type.
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This is an incredibly deep connection. In adding parametric polymorphism
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to a type system (think Java generics, or C++ templates without specialization),
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we augment the corresponding logic with the "for all x" (\(\forall x\)) quantifier.
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Restrict the copying of values in a way similar to Rust, and you get an
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[affine logic](https://en.wikipedia.org/wiki/Affine_logic), capable of reasoning about resources and their use.
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In languages like Agda with [dependent types](https://en.wikipedia.org/wiki/Dependent_type),
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you get a system powerful enough [to serve as a foundation for mathematics](https://en.wikipedia.org/wiki/Intuitionistic_type_theory).
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Suddenly, you can write code and mathematically prove properties about that
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code in the same language. I've done this in my work with
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[formally-verified static program analysis]({{< relref "series/static-program-analysis-in-agda" >}}).
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This connection proves appealing even from the perspective of "regular"
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mathematics. We have developed established engineering practices
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for writing code: review, deployment, documentation. What if we could use
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the same techniques for doing mathematics? What if, through the deep
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connection of programming languages to logic, we could turn mathematics
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into a computer-verified, collaborative endeavor?
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I therefore present:
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* __Reason 10__: type systems for programming languages deeply correspond
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to logic, allowing us to mathematically prove properties about code,
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using code, and to advance mathematics through the practices of software engineering.
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{{< details summary="Bonus meta-reason to love the mathy side of PL!" >}}
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In addition to the theoretical depth, I also find great enjoyment in the way that PL is practiced.
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Here more than elsewhere, creativity and artfulness come into
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play. In PL, [inference rules](https://en.wikipedia.org/wiki/Rule_of_inference) are a
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lingua franca through which the formalisms I've mentioned above are expressed
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and shared. They are such a central tool in the field that I've
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developed [a system for exploring them interactively]({{< relref "blog/bergamot" >}})
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on this blog.
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In me personally, inference rules spark joy. They are a concise and elegant
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way to do much of the formal heavy-lifting I described in this section;
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we use them for operational semantics, type systems, and sometimes more.
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When navigating the variety and complexity of the many languages and type
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systems out there, we can count on inference rules to take us directly to
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what we need to know. This same variety naturally demands flexibility in
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how rules are constructed, and what notation is used. Though this can sometimes
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2025-12-30 00:06:17 -08:00
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be troublesome (one [paper](https://labs.oracle.com/pls/apex/f?p=LABS%3A0%3A%3AAPPLICATION_PROCESS%3DGETDOC_INLINE%3A%3A%3ADOC_ID%3A959")
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I've seen describes __27__ different ways of writing the simple operation of substitution in literature!),
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2025-12-29 23:07:55 -08:00
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it also creates opportunities for novel and elegant ways of formalizing
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PL.
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2025-12-30 00:06:17 -08:00
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* __Bonus Reason__: the field of programming languages has a standard technique
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2025-12-29 23:07:55 -08:00
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for expressing its formalisms, which precisely highlights core concepts
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and leaves room for creative expression and elegance.
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2025-12-30 00:06:17 -08:00
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{{< /details >}}
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2025-12-31 21:27:55 -08:00
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I know that mathematics is a polarizing subject. Often, I find myself
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torn between wanting precision and eschewing overzealous formalism. The
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cusp between the two is probably determined by my own tolerance for abstraction.
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Regardless of how much abstraction you are interested in learning about,
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PL has another dimension, close to the ground: more often than not, our languages
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need to execute on real hardware.
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### Pragmatics of PL
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Your perfectly-designed language can be completely useless if there is no
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way to
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{{< sidenote "right" "execute-note" "execute it" >}}
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Technically, there are language that don't care if you execute them at all.
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Many programs in theorem-proving languages like Agda and Rocq exist only
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to be type-checked. So, you could nitpick this claim; or, you could take
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it more generally: your language can be useless if there's no
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way to make it efficiently do what it's been made to do.
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{{< /sidenote >}} efficiently. Thus, the field of PL subsumes not only
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the theoretical foundations of languages and their human-centric design; it
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includes also their realization as software.
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The overall point of this section is that there is much depth to the techniques
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involved in bringing a programming language to life. If you are a tinkerer
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or engineer at heart, you will never run out of avenues of exploration.
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The reasons are all framed from this perspective.
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One fascinating aspect to programming languages is the "direction" from
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which they have grown. On one side, you have languages that came
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together from the need to control and describe hardware. I'd say that
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this is the case for C and C++, Fortran, and others. More often than not,
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these languages are compiled to machine code. Still subject to human
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constraints, these languages often evolve more user-facing features as time
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goes on. On the other side, you have languages developed to enable
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people to write software, later faced constraints of actually working
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efficiently. These are languages like Python, Ruby, and JavaScript. These
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languages are often interpreted (executed by a dedicated program), with
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techniques such as [just-in-time compilation](https://en.wikipedia.org/wiki/Just-in-time_compilation).
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There is no one-size-fits-all way to execute a language, and as a result,
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* __Reason 11__: the techniques of executing programming languages are varied
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and rich. From compilation, to JIT, to interpretation, the field
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has many sub-disciplines, each with its own know-hows and tricks.
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At the same time, someone whose goal is to actually develop a compiler
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likely doesn't want to develop everything from scratch. To do so would
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be a daunting task, especially if you want the compiler to run beyond
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the confines of a personal machine. CPU [architectures](https://en.wikipedia.org/wiki/Instruction_set_architecture)
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and operating system differences are hard for any individual to keep up with.
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Fortunately, we have a gargantuan ongoing effort in the field:
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the [LLVM Project](https://llvm.org/). LLVM spans numerous architectures
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and targets, and has become a common back-end for languages like C++
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(via [Clang](https://clang.llvm.org/get_started.html)), Swift, and Rust.
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LLVM helps share and distribute the load of keeping up with the ongoing
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march of architectures and OSes. It also provides a shared playground upon
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which to experiment with language implementations, optimizations, and more.
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* __Reason 12__: large projects like LLVM enable language designers to
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lean on decades of precedent to develop a compiler for their language.
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Though LLVM is powerful, it does not automatically grant languages implemented
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with it good performance. In fact, no other tool does. To make a language
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run fast requires a deep understanding of the language itself, the hardware
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upon which it runs, and the tools used to execute it. That is a big ask!
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Modern computers are extraordinarily complex. Techniques such as
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[out-of-order execution](https://en.wikipedia.org/wiki/Out-of-order_execution),
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[caching](https://en.wikipedia.org/wiki/Cache_(computing)#HARDWARE),
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and [speculative execution](https://en.wikipedia.org/wiki/Speculative_execution)
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are constantly at play. This means that any program is subject to hard-to-predict
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and often unintuitive effects. On top of that, depending on your language's
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capabilities, performance work can often entail working with additional
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hardware, such as GPUs and NICs, which have their own distinct performance
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characteristics. This applies both to compiled and interpreted languages.
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Therefore, I give you:
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* __Reason 13__: improving the performance of a programming language is rife
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with opportunities to engage with low-level details of the hardware
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and operating system.
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In the [mathematics section](#the-mathematics-of-pl), we talked about how constructing correct
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optimizations requires an understanding of the language's semantics. It
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was one of the practical uses for having a mathematical definition of a language.
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Reason 13 is where that comes in, but the synthesis is not automatic. In fact,
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a discipline sits in-between defining how a language behaves and
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optimizing programs: program analysis. Algorithms that analyze
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properties of programs such as [reaching definitions](https://en.wikipedia.org/wiki/Reaching_definition)
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enable optimizations such as [loop-invariant code motion](https://en.wikipedia.org/wiki/Loop-invariant_code_motion),
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which can have very significant performance impact. At the same time, for an
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analysis to be correct, it must be grounded in the program's mathematical
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semantics. There are many fascinating techniques in this discipline,
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including [ones that use lattice theory](https://cs.au.dk/~amoeller/spa/spa.pdf).
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* __Reason 14__: the sub-discipline of program analysis serves as a grounded
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application of PL theory to PL practice, enabling numerous optimizations
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and transformations.
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The programs your compiler generates are software, and, as we just saw,
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may need to be tweaked for performance. But the compiler and/or interpreter
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is itself a piece of software, and its own performance. Today's language
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implementations are subject to demands that hadn't been there historically.
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For instance, languages are used to provide [language servers](https://microsoft.github.io/language-server-protocol/)
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to enable editors to give users deeper insights into their code. Today,
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a language implementation may be called upon every keystroke to provide
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a typing user live updates. This has led to the introduction of
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techniques like the [query architecture](https://ollef.github.io/blog/posts/query-based-compilers.html)
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(see also [salsa](https://github.com/salsa-rs/salsa)) to avoid
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redundant work and re-used intermediate results. New language implementations
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like that of [Carbon](https://github.com/carbon-language/carbon-lang)
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are exploring alternative representations of programs in memory. In
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short,
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* __Reason 15__: language implementations are themselves pieces of software,
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subject to unique constraints and requiring careful and innovative
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engineering.
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|
### Conclusion
|
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I've now given a tour of ways in which I found the PL field compelling,
|
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|
organized across three broad categories. There is just one more reason
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I'd like to share.
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I was 16 years old when I got involved with the world of programming
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languages and compilers. Though I made efforts to learn about it through
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literature (the _Dragon Book_, and _Modern Compiler Design_), I simply
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didn't have the background to find these resources accessible. However, all
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was not lost. The PL community online has been, and still is, a vibrant and
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enthusiastic place. I have found it to be welcoming of folks with backgrounds
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spanning complete beginners and experts alike. Back then, it gave me
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accessible introductions to anything I wanted. Now, every week I see new
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articles go by that challenge my intuitions, teach me new things, or take PL
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ideas to absurd and humorous extremes. So, my final reason:
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* __Reason 16__: the programming languages community is full of brilliant,
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kind, welcoming and enthusiastic people, who dedicate much of their
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time to spreading the joy of the field.
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I ❤️ you.
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