Make some more progress on the Alloy article.
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@@ -10,8 +10,7 @@ sig Bitfield {
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/* A filter state has filterFlags and excludeFlags, both represented as conjunctions. */
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sig FilterState {
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, include: Bitfield
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, exclude: Bitfield
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, curFilter: Bitfield
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}
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/* Initially, no search has happeneed for a scope, so its 'found' is not set to anything. */
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@@ -111,41 +110,43 @@ matchingBitfieldExists3: run {
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}
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}
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pred configureState[filterState: FilterState] {
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pred possibleState[filterState: FilterState] {
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some initialState: FilterState {
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// Each lookup in scope starts with empty filter and exclude flags
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bitfieldEmpty[initialState.include] and bitfieldEmpty[initialState.exclude]
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// Each lookup in scope starts with empty filter flags
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bitfieldEmpty[initialState.curFilter]
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// The intermediate states (bf1) are used for sequencing of operations.
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some bf1 : Bitfield {
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// The intermediate states (bitfieldMiddle) are used for sequencing of operations.
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some bitfieldMiddle : Bitfield {
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// Add "Public" depending on skipPrivateVisibilities
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addBitfieldFlag[initialState.include, bf1, Public] or
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bitfieldEqual[initialState.include, bf1]
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addBitfieldFlag[initialState.curFilter, bitfieldMiddle, Public] or
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bitfieldEqual[initialState.curFilter, bitfieldMiddle]
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// If it's a method receiver, add method or field restriction
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addBitfieldFlag[bf1, filterState.include, MethodOrField] or
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addBitfieldFlag[bitfieldMiddle, filterState.curFilter, MethodOrField] or
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// if it's not a receiver, filter to non-methods (could be overridden)
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addBitfieldFlagNeg[bf1, filterState.include, Method] or
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// Maybe methods are not being included but it's not a receiver, so no change.
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bitfieldEqual[bf1, filterState.include]
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addBitfieldFlagNeg[bitfieldMiddle, filterState.curFilter, Method] or
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// Maybe methods are not being curFilterd but it's not a receiver, so no change.
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bitfieldEqual[bitfieldMiddle, filterState.curFilter]
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}
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// Exclude filter doesn't change here
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initialState.exclude = filterState.exclude
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}
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}
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pred oldUpdate[toSet: Bitfield + NotSet, setTo: FilterState] {
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toSet' in Bitfield and bitfieldIntersection[toSet, setTo.include, toSet']
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possibleStateExists: run {
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some filterState : FilterState | possibleState[filterState] and #filterState.curFilter.positiveFlags = 1
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}
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pred update[toSet: Bitfield + NotSet, setTo: FilterState] {
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toSet' in Bitfield and bitfieldIntersection[toSet, setTo.curFilter, toSet']
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}
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pred newUpdate[toSet: Bitfield + NotSet, setTo: FilterState] {
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(not bitfieldIncomparable[toSet, setTo.include] and oldUpdate[toSet, setTo]) or
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(bitfieldIncomparable[toSet, setTo.include] and toSet = toSet')
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(not bitfieldIncomparable[toSet, setTo.curFilter] and update[toSet, setTo]) or
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(bitfieldIncomparable[toSet, setTo.curFilter] and toSet = toSet')
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}
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pred updateOrSet[toSet: Bitfield + NotSet, setTo: FilterState] {
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(toSet in NotSet and toSet' = setTo.include) or
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(toSet not in NotSet and oldUpdate[toSet, setTo])
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(toSet in NotSet and toSet' = setTo.curFilter) or
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(toSet not in NotSet and update[toSet, setTo])
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}
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pred excludeBitfield[found: Bitfield + NotSet, exclude: Bitfield] {
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@@ -163,7 +164,7 @@ fact step {
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all searchState: SearchState {
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some fs: FilterState {
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// This is a possible combination of lookup flags
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configureState[fs]
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possibleState[fs]
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// If a search has been performed before, take the intersection; otherwise,
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// just insert the current filter flags.
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@@ -178,21 +179,21 @@ example: run {
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// a way that subsequent results of searching it will miss things.
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eventually some symbol: Symbol, fs: FilterState, fsBroken: FilterState, exclude: Bitfield {
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// Some search (fs) will cause a transition / modification of the search state...
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configureState[fs]
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possibleState[fs]
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updateOrSet[searchState.found, fs]
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// Such that a later, valid search... (fsBroken)
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configureState[fsBroken]
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possibleState[fsBroken]
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excludeBitfield[searchState.found', exclude]
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// Will allow for a symbol ...
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// ... that are left out of the original search...
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not bitfieldMatchesProperties[searchState.found, symbol]
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// ... and out of the current search
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not (bitfieldMatchesProperties[fs.include, symbol] and not bitfieldMatchesProperties[searchState.found, symbol])
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not (bitfieldMatchesProperties[fs.curFilter, symbol] and not bitfieldMatchesProperties[searchState.found, symbol])
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// But would be matched by the broken search...
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bitfieldMatchesProperties[fsBroken.include, symbol]
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bitfieldMatchesProperties[fsBroken.curFilter, symbol]
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// ... to not be matched by a search with the new state:
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not (bitfieldMatchesProperties[fsBroken.include, symbol] and not bitfieldMatchesProperties[exclude, symbol])
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not (bitfieldMatchesProperties[fsBroken.curFilter, symbol] and not bitfieldMatchesProperties[exclude, symbol])
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}
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}
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}
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