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@ -66,27 +66,6 @@ and building up our project. We'll cover:
We'll be creating a __lazily evaluated__, __functional__ language.
#### What we won't cover
Surely a guide written by one person can't be comprehensive. Not only
do I have a finite amount of time to share this informatiom with you,
but I also don't want to dilute the content of the posts in this series. Furthermore,
many things that we'll be using for this tutorial are taught
by numerous other sources, and those sources do a better job than I would.
So, here are some things that you might want to know for this series,
which won't be covered by the series itself:
* [Theory of computation](https://en.wikipedia.org/wiki/Theory_of_computation),
or, more specifically, [automata theory](https://en.wikipedia.org/wiki/Automata_theory).
Deterministic and nondeterministic finite automata are briefly mentioned
during tokenizing, and context free grammars are used in our parser. However,
I don't provide a real explanation for either of those things.
* [Functional programming](https://en.wikipedia.org/wiki/Functional_programming),
with a touch of [lambda calculus](https://en.wikipedia.org/wiki/Lambda_calculus).
We jump straight into implementing the concepts from these.
* C++. I do my best to use correct and modern C++, but I'm not an expert. I will
not explain the syntax / semantics of C++ code included in these posts, but I will
explain what my code does in the context of compilers.
#### The syntax of our language
Simon Peyton Jones, in his two works regarding compiling functional languages, remarks
that most functional languages are very similar, and vary largely in syntax. That's

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@ -69,7 +69,7 @@ but we don't need indentation, or recursion:
{{< codelines "C++" "compiler/04/ast.cpp" 116 121 >}}
Let's print the bodies of each function we receive from the parser:
{{< codelines "C++" "compiler/04/main.cpp" 41 56 >}}
{{< codelines "C++" "compiler/04/main.cpp" 44 53 >}}
### Printing Types
Types are another thing that we want to be able to inspect, so let's
@ -82,7 +82,7 @@ The implementation is simple enough:
{{< codelines "C++" "compiler/04/type.cpp" 5 24 >}}
Let's also print out the types we infer. We'll make it a separate loop
at the bottom of the `typecheck_program` function, because it's mostly just
in the `typecheck_program` function, because it's mostly just
for debugging purposes:
{{< codelines "C++" "compiler/04/main.cpp" 34 38 >}}