blog-static/code/compiler/03/type.hpp

40 lines
641 B
C++

#pragma once
#include <memory>
#include <map>
struct type {
virtual ~type() = default;
};
using type_ptr = std::shared_ptr<type>;
struct type_var : public type {
std::string name;
type_var(std::string n)
: name(std::move(n)) {}
};
struct type_id : public type {
int id;
type_id(int i)
: id(i) {}
};
struct type_arr : public type {
type_ptr left;
type_ptr right;
type_arr(type_ptr l, type_ptr r)
: left(std::move(l)), right(std::move(r)) {}
};
struct type_mgr {
int last_id = 0;
std::string new_type_name();
type_ptr new_type();
type_ptr new_arrow_type();
};