Danila Fedorin
e3834ed6ea
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continuous-integration/drone/push Build is passing
161 lines
5.4 KiB
C++
161 lines
5.4 KiB
C++
#pragma once
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#include <algorithm>
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#include <cstddef>
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#include <queue>
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#include <set>
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#include <string>
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#include <map>
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#include <memory>
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#include <vector>
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#include <iostream>
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using function = std::string;
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struct group {
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std::set<function> members;
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};
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using group_ptr = std::unique_ptr<group>;
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class function_graph {
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using group_id = size_t;
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struct group_data {
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std::set<function> functions;
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std::set<group_id> adjacency_list;
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size_t indegree;
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};
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using data_ptr = std::shared_ptr<group_data>;
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using edge = std::pair<function, function>;
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using group_edge = std::pair<group_id, group_id>;
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std::map<function, std::set<function>> adjacency_lists;
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std::set<edge> edges;
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std::set<edge> compute_transitive_edges();
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void create_groups(
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const std::set<edge>&,
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std::map<function, group_id>&,
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std::map<group_id, data_ptr>&);
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void create_edges(
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std::map<function, group_id>&,
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std::map<group_id, data_ptr>&);
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std::vector<group_ptr> generate_order(
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std::map<function, group_id>&,
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std::map<group_id, data_ptr>&);
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public:
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void add_edge(const function& from, const function& to);
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std::vector<group_ptr> compute_order();
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};
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std::set<function_graph::edge> function_graph::compute_transitive_edges() {
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std::set<edge> transitive_edges;
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transitive_edges.insert(edges.begin(), edges.end());
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for(auto& connector : adjacency_lists) {
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for(auto& from : adjacency_lists) {
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edge to_connector { from.first, connector.first };
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for(auto& to : adjacency_lists) {
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edge full_jump { from.first, to.first };
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if(transitive_edges.find(full_jump) != transitive_edges.end()) continue;
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edge from_connector { connector.first, to.first };
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if(transitive_edges.find(to_connector) != transitive_edges.end() &&
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transitive_edges.find(from_connector) != transitive_edges.end())
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transitive_edges.insert(std::move(full_jump));
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}
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}
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}
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return transitive_edges;
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}
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void function_graph::create_groups(
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const std::set<edge>& transitive_edges,
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std::map<function, group_id>& group_ids,
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std::map<group_id, data_ptr>& group_data_map) {
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group_id id_counter = 0;
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for(auto& vertex : adjacency_lists) {
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if(group_ids.find(vertex.first) != group_ids.end())
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continue;
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data_ptr new_group(new group_data);
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new_group->functions.insert(vertex.first);
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group_data_map[id_counter] = new_group;
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group_ids[vertex.first] = id_counter;
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for(auto& other_vertex : adjacency_lists) {
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if(transitive_edges.find({vertex.first, other_vertex.first}) != transitive_edges.end() &&
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transitive_edges.find({other_vertex.first, vertex.first}) != transitive_edges.end()) {
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group_ids[other_vertex.first] = id_counter;
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new_group->functions.insert(other_vertex.first);
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}
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}
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id_counter++;
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}
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}
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void function_graph::create_edges(
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std::map<function, group_id>& group_ids,
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std::map<group_id, data_ptr>& group_data_map) {
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std::set<std::pair<group_id, group_id>> group_edges;
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for(auto& vertex : adjacency_lists) {
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auto vertex_id = group_ids[vertex.first];
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auto& vertex_data = group_data_map[vertex_id];
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for(auto& other_vertex : vertex.second) {
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auto other_id = group_ids[other_vertex];
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if(vertex_id == other_id) continue;
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if(group_edges.find({vertex_id, other_id}) != group_edges.end())
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continue;
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group_edges.insert({vertex_id, other_id});
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vertex_data->adjacency_list.insert(other_id);
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group_data_map[other_id]->indegree++;
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}
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}
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}
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std::vector<group_ptr> function_graph::generate_order(
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std::map<function, group_id>& group_ids,
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std::map<group_id, data_ptr>& group_data_map) {
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std::queue<group_id> id_queue;
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std::vector<group_ptr> output;
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for(auto& group : group_data_map) {
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if(group.second->indegree == 0) id_queue.push(group.first);
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}
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while(!id_queue.empty()) {
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auto new_id = id_queue.front();
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auto& group_data = group_data_map[new_id];
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group_ptr output_group(new group);
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output_group->members = std::move(group_data->functions);
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id_queue.pop();
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for(auto& adjacent_group : group_data->adjacency_list) {
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if(--group_data_map[adjacent_group]->indegree == 0)
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id_queue.push(adjacent_group);
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}
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output.push_back(std::move(output_group));
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}
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return output;
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}
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void function_graph::add_edge(const function& from, const function& to) {
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auto adjacency_list_it = adjacency_lists.find(from);
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if(adjacency_list_it != adjacency_lists.end()) {
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adjacency_list_it->second.insert(to);
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} else {
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adjacency_lists[from] = { to };
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}
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edges.insert({ from, to });
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}
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std::vector<group_ptr> function_graph::compute_order() {
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std::set<edge> transitive_edges = compute_transitive_edges();
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std::map<function, group_id> group_ids;
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std::map<group_id, data_ptr> group_data_map;
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create_groups(transitive_edges, group_ids, group_data_map);
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create_edges(group_ids, group_data_map);
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return generate_order(group_ids, group_data_map);
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}
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