blog-static/code/compiler/07/runtime.c

161 lines
4.2 KiB
C

#include <stdint.h>
#include <assert.h>
#include <memory.h>
#include "runtime.h"
struct node_base* alloc_node() {
struct node_base* new_node = malloc(sizeof(struct node_app));
assert(new_node != NULL);
return new_node;
}
struct node_app* alloc_app(struct node_base* l, struct node_base* r) {
struct node_app* node = (struct node_app*) alloc_node();
node->base.tag = NODE_APP;
node->left = l;
node->right = r;
return node;
}
struct node_num* alloc_num(int32_t n) {
struct node_num* node = (struct node_num*) alloc_node();
node->base.tag = NODE_NUM;
node->value = n;
return node;
}
struct node_global* alloc_global(void (*f)(struct stack*), int32_t a) {
struct node_global* node = (struct node_global*) alloc_node();
node->base.tag = NODE_GLOBAL;
node->arity = a;
node->function = f;
return node;
}
struct node_ind* alloc_ind(struct node_base* n) {
struct node_ind* node = (struct node_ind*) alloc_node();
node->base.tag = NODE_IND;
node->next = n;
return node;
}
void stack_init(struct stack* s) {
s->size = 4;
s->count = 0;
s->data = malloc(sizeof(*s->data) * s->size);
assert(s->data != NULL);
}
void stack_free(struct stack* s) {
free(s->data);
}
void stack_push(struct stack* s, struct node_base* n) {
while(s->count >= s->size) {
s->data = realloc(s->data, sizeof(*s->data) * (s->size *= 2));
assert(s->data != NULL);
}
s->data[s->count++] = n;
}
struct node_base* stack_pop(struct stack* s) {
assert(s->count > 0);
return s->data[--s->count];
}
struct node_base* stack_peek(struct stack* s, size_t o) {
assert(s->count > o);
return s->data[s->count - o - 1];
}
void stack_popn(struct stack* s, size_t n) {
assert(s->count >= n);
s->count -= n;
}
void stack_slide(struct stack* s, size_t n) {
assert(s->count > n);
s->data[s->count - n - 1] = s->data[s->count - 1];
s->count -= n;
}
void stack_update(struct stack* s, size_t o) {
assert(s->count > o + 1);
struct node_ind* ind = (struct node_ind*) s->data[s->count - o - 2];
ind->base.tag = NODE_IND;
ind->next = s->data[s->count -= 1];
}
void stack_alloc(struct stack* s, size_t o) {
while(o--) {
stack_push(s, (struct node_base*) alloc_ind(NULL));
}
}
void stack_pack(struct stack* s, size_t n, int8_t t) {
assert(s->count >= n);
struct node_base** data = malloc(sizeof(*data) * n);
assert(data != NULL);
memcpy(data, &s->data[s->count - 1 - n], n * sizeof(*data));
struct node_data* new_node = (struct node_data*) alloc_node();
new_node->array = data;
new_node->base.tag = NODE_DATA;
new_node->tag = t;
stack_popn(s, n);
stack_push(s, (struct node_base*) new_node);
}
void stack_split(struct stack* s, size_t n) {
struct node_data* node = (struct node_data*) stack_pop(s);
for(size_t i = 0; i < n; i++) {
stack_push(s, node->array[i]);
}
}
void unwind(struct stack* s) {
while(1) {
struct node_base* peek = stack_peek(s, 0);
if(peek->tag == NODE_APP) {
struct node_app* n = (struct node_app*) peek;
stack_push(s, n->left);
} else if(peek->tag == NODE_GLOBAL) {
struct node_global* n = (struct node_global*) peek;
assert(s->count > n->arity);
for(size_t i = 1; i <= n->arity; i++) {
s->data[s->count - i]
= ((struct node_app*) s->data[s->count - i - 1])->right;
}
n->function(s);
} else if(peek->tag == NODE_IND) {
struct node_ind* n = (struct node_ind*) peek;
stack_pop(s);
stack_push(s, n->next);
} else {
break;
}
}
}
struct node_base* eval(struct node_base* n) {
struct stack program_stack;
stack_init(&program_stack);
stack_push(&program_stack, n);
unwind(&program_stack);
struct node_base* result = stack_pop(&program_stack);
stack_free(&program_stack);
return result;
}
extern void f_main(struct stack* s);
int main(int argc, char** argv) {
struct node_global* first_node = alloc_global(f_main, 0);
struct node_base* result = eval((struct node_base*) first_node);
printf("%d\n", ((struct node_num*) result)->value);
}