Fix links in old posts
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@ -3,7 +3,7 @@ title: Learning Emulation, Part 2
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date: 2016-11-23 23:23:18.664038
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date: 2016-11-23 23:23:18.664038
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tags: ["C and C++", "Emulation"]
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tags: ["C and C++", "Emulation"]
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_This is the second post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head [here](/view/1)_.
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_This is the second post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head [here]({{< ref "/blog/01_learning_emulation.md" >}})._
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Now that we have an understanding of the physical capabilities of a Chip-8 system, we can write code that will represent such a system on our computer. In this post we'll start writing some basic code - be prepared.
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Now that we have an understanding of the physical capabilities of a Chip-8 system, we can write code that will represent such a system on our computer. In this post we'll start writing some basic code - be prepared.
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@ -3,7 +3,7 @@ title: Learning Emulation, Part 2.5 - Implementation
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date: 2016-11-23 23:23:56.633942
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date: 2016-11-23 23:23:56.633942
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tags: ["C and C++", "Emulation"]
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tags: ["C and C++", "Emulation"]
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_This is the third post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head [here](/view/1)._
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_This is the third post in a series I'm writing about Chip-8 emulation. If you want to see the first one, head [here]({{< ref "/blog/01_learning_emulation.md" >}})._
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In the previous part of this tutorial, we created a type to represent a basic Chip-8 machine. However, we've done nothing to make it behave like one! Let's start working on that.
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In the previous part of this tutorial, we created a type to represent a basic Chip-8 machine. However, we've done nothing to make it behave like one! Let's start working on that.
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