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content/blog/11_compiler_polymorphic_data_types.md
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content/blog/11_compiler_polymorphic_data_types.md
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---
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title: Compiling a Functional Language Using C++, Part 11 - Polymorphic Data Types
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date: 2020-03-28T20:10:35-07:00
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draft: true
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tags: ["C and C++", "Functional Languages", "Compilers"]
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---
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[In part 10]({{< relref "10_compiler_polymorphism.md" >}}), we managed to get our
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compiler to accept functions that were polymorphically typed. However, a piece
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of the puzzle is still missing: while our _functions_ can handle values
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of different types, the same cannot be said for our _data types_. This means
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that we cannot construct data structures that can contain arbitrary types.
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While we can define and use a list of integers, if we want to also have a
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list of booleans, we must copy all of our constructors and define a new data type.
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Worse, not only do we have to duplicate the constructors, but also all the functions
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that operate on the list. As far as our compiler is concerned, a list of
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integers and a list of booleans are entirely different beasts, and cannot
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be operated on by the same code.
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To make polymorphic data types possible, we must extend our language (and type
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system) a little. We will now allow for something like this:
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```
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data List a = { Nil, Cons a List }
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```
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In the above snippet, we are no longer declaring a single type, but a collection
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of related types, __parameterized__ by a type `a`. Any type can take the place
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of `a` to get a list containing that type of element.
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Then, `List Int` is a type,
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as is `List Bool` and `List (List Int)`. The constructors in the snippet also
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get polymorphic types:
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{{< latex >}}
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\text{Nil} : \forall a \; . \; \text{List} \; a \\
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\text{Cons} : \forall a \; . \; a \rightarrow \text{List} \; a \rightarrow \text{List} \; a
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{{< /latex >}}
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When you call `Cons`, the type of the resulting list varies with the type of element
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you pass in. The empty list `Nil` is a valid list of any type, since, well, it's
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empty.
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Let's talk about `List` itself, now. I suggest that we ponder the following table:
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\\(\\text{List}\\)|\\(\\text{Cons}\\)
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----|----
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\\(\\text{List}\\) is not a type; it must be followed up with arguments, like \\(\\text{List} \\; \\text{Int}\\).|\\(\\text{Cons}\\) is not a list; it must be followed up with arguments, like \\(\\text{Cons} \\; 3 \\; \\text{Nil}\\).
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\\(\\text{List} \\; \\text{Int}\\) is in its simplest form.|\\(\\text{Cons} \\; 3 \\; \\text{Nil}\\) is in its simplest form.
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\\(\\text{List} \\; \\text{Int}\\) is a type.|\\(\\text{Cons} \\; 3 \\; \\text{Nil}\\) is a value of type \\(\\text{List} \\; \\text{Int}\\).
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I hope that the similarities are quite striking. I claim that
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`List` is quite similar to a constructor `Cons`, except that it occurs
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in a different context: whereas `Cons` is a way to create values,
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`List` is a way to create types. Indeed, while we call `Cons` a constructor,
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it's typicall to call `List` a __type constructor__.
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We know that `Cons` is a function which
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assigns to values (like `3` and `Nil`) other values (like `Cons 3 Nil`, or `[3]` for
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short). In a similar manner, `List` can be thought of as a function
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that assigns to types (like `Int`) other types (like `List Int`). We can
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even claim that it has a type:
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{{< latex >}}
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\text{List} : \text{Type} \rightarrow \text{Type}
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{{< /latex >}}
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