Crystal-based back-end for the Go game.
| external | ||
| public | ||
| spec | ||
| src | ||
| .editorconfig | ||
| .gitattributes | ||
| .gitignore | ||
| .gitmodules | ||
| .travis.yml | ||
| Go | ||
| LICENSE | ||
| Makefile | ||
| README.md | ||
| shard.lock | ||
| shard.yml | ||
Go
This is an implementation of a game of GO in web application form.
Installation
TODO: Write installation instructions for Windows
TODO: Write installation instructions for Mac
Arch Linux:
- Install dependencies:
pacman -S crystal shards ruby-sass - Install Shards:
shards install - TODO: Add elm compilation
- Compile SASS Style:
make generate-css - Compile Crystal app:
crystal build --release src/Go.cr - Run with
./Go
Usage
While crystal app is running, go to localhost with port of 3000 in the browser.
Development
TODO: Write development instructions here
Contributing
- Fork it ( https://github.com/[your-github-name]/Go/fork )
- Create your feature branch (git checkout -b my-new-feature)
- Commit your changes (git commit -am 'Add some feature')
- Push to the branch (git push origin my-new-feature)
- Create a new Pull Request
Contributors
-
[your-github-name] Danila Fedorin - creator, maintainer
-
sessionm21 Matthew Sessions - hax0r, maintainer